Kasper Andersson Brandt


Game Programmer

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Planet Healer


Shoot 'em up
Solo project
Unity | C#



Play on itch.io

View full source code on GitHub

This game was made for the Games Job Fair Autumn 2023 - Unity Engine Programming Challenge, where the prompt was to "put a new twist on a classic concept". I spent some time thinking about it, and ended up with the idea for a shoot 'em up where you heal planets instead of killing enemies. The project went fairly smoothly and the code ended up pretty simple and clean. One thing I dislike about the code, however, is how much stuff PlanetSpawner.cs handles. It was originally just supposed to spawn planets (as the name would imply), but it ended up taking care of health and score as well. This is what made most sense to me, though I would at least have preferred it to be called something different. Even so, the game turned out pretty close to how I imagined it, and that's probably what matters most.