Kasper Andersson Brandt
Programmer
+46 73-405 71 49 •
kasperab@yahoo.se •
Malmö, Sweden •
kasperab.net •
kasperab •
kasperab
Summary
I fell in love with programming when I first started learning it in 2014. Since then I have picked up several languages, and used many technologies and frameworks. What drives me is learning and figuring out new ways to solve problems and make fun things with programming. This takes the form of websites, tools, video games, and more. Writing code and seeing things happen still feels like magic all these years later.
Work Experience
Fullstack Developer Intern •
Future Ordering •
March 2026 - June 2026
Backend development using .NET and Azure.
Frontend development using React.
Development of internal AI tools.
Programmer •
Presona •
March 2024 - April 2024
Modernized the interface on touch panels for recycling balers, with a focus on designing intuitive menus and navigation.
Developed a little Easter egg video game, in a system that really wasn't meant for making video games.
Game Programmer Intern •
PortaPlay •
August 2019 - March 2020
Worked on the prototype for Gerda: A Flame in Winter.
Was the sole programmer activiely working on the game for most of the internship.
Supported the lead game designer by implementing what he asked for and gave him the tools he needed to create the game.
Used Unity systems such as animations, UI, navmesh, scriptable objects, and custom editors.
Created a dialogue system specifically tailored for the game's needs, in just two days.
Education
Fullstack Programming •
Lexicon •
September 2025 - June 2026
Courses in fullstack programming and AI, with both individual and group projects.
Languages used were C#, HTML, CSS, JavaScript, TypeScript, Python, and SQL.
Technologies used were .NET, React, Bootstrap, SQL Server, Ollama, and Keras.
Web Development •
Blekinge Institute of Technology •
August 2021 - June 2022
Various courses in web programming and design.
Languages such as HTML, CSS, JavaScript, Python, PHP, and SQL.
Technologies such as Node.js, Flask, and React.
Game Programming •
The Game Assembly •
August 2017 - April 2020
Higher Vocational Education
Various courses in programming, 3D math, and theory.
Eight game projects using mostly C++.
Four of the projects in 2D.
Four of the projects in a custom 3D engine.
Experience programming mostly gameplay, AI, UI, and level management.
Worked closely with artists, technical artists, and especially level designers.
Electrical Engineering •
Lunds Tekniska Högskola •
August 2014 - December 2016
Completed courses in programming, computer technology, and digital technology.
Skills
Programming
C++ •
C# •
Java •
JavaScript •
TypeScript •
Python •
Lua •
Git •
SVN •
Regular Expressions •
Visual Studio •
Eclipse •
Object-oriented Programming •
Design Patterns •
Scrum/Agile
Game Development
Unity •
Godot •
Gameplay •
AI •
Tools •
Interdisciplinary Collaboration
Web Development
HTML •
CSS •
PHP •
SQL •
ASP.NET •
Razor •
React •
Bootstrap •
Azure •
p5.js •
Node.js •
Flask •
Markdown •
Jekyll
Languages
Swedish (Native) •
English (Fluent) •
German (Basic)